Project: Genies & Gems
SENIOR ARTIST
I created these marketing illustrations to attract players across social media and digital ads, with a focus on energetic, expressive characters that feel exciting and clickable. I also contributed to font selection and text design to reinforce clarity, hierarchy, and brand consistency.
Early splash page sketches exploring composition, mood, and visual direction during the brainstorming phase.
Final Splash page image that i illustrated.
Marketing assets I created to be used in various marketing campaigns and ads.
As Senior Artist on Genies & Gems, I helped define the visual language for the game’s foundational pieces, including tiling dirt blockers, the rainbow power piece, and multiple blocker systems. Match-3 blockers present unique challenges due to layered states and the need to clearly communicate progression across multiple break phases.
A key focus was maintaining strong readability at small mobile scale, balancing visual richness with clean silhouettes, contrast hierarchy, and clear state transitions to support fast, intuitive gameplay.
These are images of the game pieces I created on the game board in action.
I created these concept images to establish visual direction for in-game effects, providing the tech art team with clear creative guidance and reference as they implemented and refined effects on the game board.
I created these narrative illustrations to strengthen storytelling, character context, and overall world-building within the game. They appeared as you progressed through the game.